A new challenger has entered the arena. Sledgehammer Games, formed by a pair on developers from Visceral Games (creators of Dead Space), took their experience from co-developing Call of Duty: Modern Warfare 3 and stepped into the Call of Duty life-cycle, making it a new developer every three years; Infinity Ward, Sledgehammer Games, and Treyarch.
I must say that the story line for Call of Duty: Advanced Warfare is extremely lackluster when compared to several other games in the their franchise. Call of Duty: Advanced Warfare introduces you to the year 2054, where Jonathan Irons (played by Kevin Spacey) owns Atlas– a huge private contract Militant Group with better technology than any other Army in the world. You play as Private Jack Mitchell, a badass with a history in the marine corps during a North Korean war. Shortly after the North Korean war, a terrorist group named the KVA, launches a series of terrorist attacks led out by a man named Hades. I’ll leave you to play the game or read spoilers in some forums to figure out how you became involved in the “war” between Atlas and the KVA.
Halfway through the very, very short game, you’ll have started to feel like Rambo with the Exo Suit giving you his strength as well as having all odds against you living. Don’t forget, you are the main character of the story so there is NO WAY you could possibly fail. The underwhelming ending compared to other games in the franchise almost makes you question whether this game was rushed in the story writing stages. It definitely doesn’t feel like a good Kevin Spacey movie. All around the story line compares to that of an 80’s action film. It wants to predict the future and be badass, but ends up falling short, having way too many explosions, and coming off as cheesy.
While you may have seen a lot of the futuristic concepts, weapons, and vehicles in games like Crysis and several movies, they happen to be the only thing to save the Single Player game mode from utter failure. Most of the missions allow you to take the helm of one of several very fun to control war machines, ranging from a futuristic motorcycle, a tank, or even a jet fighter. Additionally, multi-purposed grenades, drone control, and stealthy missions add interesting twists on the same-old repetitive War Game.
You can tell that Sledgehammer put a lot of time into making the cutscenes look absolutely great. They almost look better than real life and always look at least ten times better than the actual gameplay (which is pretty beautiful in itself). On the downside, the cutscenes often feel pointless and are sometimes riddled with awful, unconvincing voice acting.
The controls are simple to use to anyone who is used to playing first person shooters, especially Call of Duty Games, on a console. If you’re not used to playing first person shooters, don’t worry; the game has a quick and fun training ground to get you used to the controls in the least boring way possible. Not into single player? Don’t worry there is also a tutorial for multiplayer!
The entire single player mode played to completion takes about 6-10 hours. Pretty short for any game in this day, but I’m sure Sledgehammer knows that more people buy Call of Duty for Multiplayer than Single Player.
As with most Call of Duty games, there are two sides to Sledgehammer’s Call of Duty: Advanced Warfare, Single Player and Multiplayer. Unlike most of the other Call of Duty games though, in Advanced Warfare, one is much better than the other.
Call of Duty: Advanced Warfare is an entirely different beast when it comes to Multiplayer. Call of Duty Multiplayer was once at the pinnacle of First Person Shooter games, but then having had one too many games with similar weapons and slightly different maps, it got boring. With all of that being said, Multiplayer is what makes this game shine. I am saying this having bought the game hoping for an awesome single player experience, based off the assumption that it would have a similar feel to the other games. I’d like to announce that Call of Duty: Advanced Warfare has caused Call Of Duty Multiplayer to rise from the grave after being given a breath of life.
“But Damage, it is still just a Call Of Duty game, the basics are level up, unlock weapons, and shoot people!”
That is all true but the pace of each match and new style of unlocking items have a completely different feel to them. The ability to double jump and dash forwards or sideways while jumping, unique grenades (like a grenade that tags enemies so you can see them through walls), new weapons scopes, and the use of exo suits all make you play matches at a much faster pace.
On top of the new faster paced gameplay, there are supply crates that you occasionally unlock that can give you unique more powerful variants of weapons, items, or outfits to use in matches. These items can be broken down for extra experience points if you end up not wanting them, but often look pretty badass. The one huge issue is these weapons sometimes do not accept scopes that you already unlocked and the outfits disappear after a few matches.
A Gamer’s Opinion:
Call of Duty: Advanced Warfare was satisfying enough for me to have played through it with 100% completion. However I was extremely disappointed by the lack of a “wow factor” when compared to games like Modern Warfare, Modern Warfare 2, and Blackops. On the other hand, I still found the Multiplayer to be a saving grace. The new Exo Suit and dashing abilities add a lot to actual gameplay and new strategies. On top of that, Advanced Warfare looks absolutely amazing as long as you are in a cut scene or a well light location. I would overall recommend buying this game, as long as you are into multiplayer first person shooters.
- Entertaining enough
- Best Call of Duty multiplayer in years
- Looks Beautiful
- New “original” weapons
- Story feels rushed and uneventful
- Main characters are lacking personality
- Lackluster ending
- Unconvincing voice acting